Pablo Carpio

Concept Artist

From Madrid to Marvel and beyond, Pablo Carpio is a Spanish concept artist whose career has taken him across the world and deep into the heart of the entertainment industry.
After studying fine arts at Complutense University and learning digital art on his own through online tutorials, Pablo landed his first freelance gigs with Ubisoft Montreal and MPC — leading to early work on titles like Minecraft, Aladdin, and X-Men: Dark Phoenix.
Since then, he’s designed environments and vehicles for Captain Marvel, worked with studios like Pixar, Riot Games, and Insomniac, and joined ILM’s Art Department before taking on his first role as a Production Designer in Los Angeles.
Now back in Spain, Pablo continues to shape fantastic worlds for film and games — including several unannounced projects.

Just a glimpse of his ART ↓

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